
Saturday, October 29, 2011
New project
Gotta plan for a character design now. I've got no idea what I plan to do yet but I have 3 weeks so it should be cool for now. Should aim for a lot better than this though with a lot less polys (though I still like this model).

MED103 Final concepts


Still don't care about publishing private work. Ended up having with these as final rendered concepts. Wasn't happy at all (somewhat) with the results but didn't give myself enough time to texture and everything took like 4 times longer that i thought. I plan on going back over the holidays and touching up all this work and making it look somewhat of how I envisioned. Luckily despite the fact I'm confident I won't get an HD, I feel that lighting saved these renders. Also made a logo but thats in video format and cbf uploading to youtube etc
MED103 Design work









Home studio
DES101 Final concepts








Despite the fact this is my final work which I handed in last week, I could care less about showing the internet. Next time I'll probably scan work in but regardless for now my crappy camera will have to do. Also I tried to get a HD for this work. I find a out tomorrow (hopefully) and if I did, this is the standard.
DES101 Design work
I pretty much realise that it's been like over a month since when i started this blog, saying I was gunna add stuff each week. I just got really busy with all this work and had no time (not even for heroes!). Summer holidays will be coming up so I won't have much of an excuse anymore.




Some pages from my DES101 visual diary....some of the design work turned out blurry but i could give a fuck. After spending over 3 hours scanning I didn't feel patient/bothered enough to scan this in




Some pages from my DES101 visual diary....some of the design work turned out blurry but i could give a fuck. After spending over 3 hours scanning I didn't feel patient/bothered enough to scan this in
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